A wireframe can be described as an image or set of images that displays the functional elements of a website or page, typically used for planning a site’s structure and functionality.
Wireframes are the next steps to sketches where the sketches start to resemble a lot like the actual design.
Wireframing is the deliverable stage for a UX Designer where all the previous work starts to translate into what we then recognize as our “piece of work”, Wireframes lays the foundation to the content, layout, and functionality on a screen that a user would look at.
It takes into account all the user needs and expectations we considered during our journey maps. Generally, wireframes are believed to be a part of the early development process, rather, I would say it is the principal step towards establishing the basic architecture of a screen before your visual design and content are added.
Clarity, confidence and simplicity
A prototype is the first or preliminary version of a website/ application from which other forms are developed.
A prototype is used to understand and see how the app or screen you designed will work. What will it do and how would users interact with it? Prototypes are first-level simulations of how a finished product will look and work like.
For me, prototyping is one of those skills that gives birth to a potent and powerful UX Designer; one that has the imagination and passion to translate simple wireframes into fully functional mockups.
Designing a prototype is not a simple deliverable to give to the next person to build. It is quintessential to understand what are the expectations out of the prototype, what on the table is being solved. The prototyping process is what I feel can make or break you and your final product!